- In game text chat
- Death messages for players and animals
- Tab list and /list command
- Claims and region protection
- /shop, /ah and auction systems
- /faction, /team, /clan systems
- Revive system
Server Overview
LegacySMP Hardcore
Vanilla leaning gameplay with permanent consequences.
LegacySMP is a hardcore, vanilla style SMP where one death means a permanent ban. The server keeps plugins minimal and leaves cities, trade, alliances and conflict to players.
Built for players, by players. With less public information and fewer automated messages, uncertainty becomes part of the world and that is what creates rumors and legends.
R 01
Ruleset
The server removes convenience systems that automate social game
- Proximity voice chat required
- Finite world border with limited resources
- One life only with permanent ban on death
- Manual trade and social interaction
- No in-game payments or pay-to-win
Design Philosophy
The server keeps systems intentionally simple so social structure and economy emerge from players, not menus. Built for players, by players. Limited information is intentional because uncertainty creates stories, rumors and legends.
R 02
Economy
The map is limited, so resources are limited too. That scarcity creates value and drives the economy.
1. Scarcity
A fixed world border limits access to ores, which naturally increases resource value.
2. Trade
All exchanges are direct between players.
3. Settlements
Towns and roads emerge from collective effort.
4. Conflict
Territory and wealth generate long term rivalry.
R 03
FAQ
Death triggers a permanent server ban. No reset and no exception policy.
The server uses voice first interaction to keep social contact direct and immersive.
No. Base security depends on location, diplomacy and defense by players.
Minecraft 26.1.2 Java client and Simple Voice Chat configured.